© 2013 Celestial Games
We want to give you, the players, a choice of characters. And with each character comes individual skills and strengths so you receive a completely unique experience each time.
Despite been born in Africa, Zola finds herself a stranger to both the land and its ways as she returns to her place of birth.
Zola's brother, Khaya, disappears on a research trip to South Africa only a few weeks before the death of their mother. Feeling lost and alone, Zola sets off to her land of birth to find Khaya; wanting to inform him of their mothers passing as much as needing the connection of family during such a difficult time.
As a child Zola often saw terrible specters at night, leaving her with a crippling fear of the dark, despite that fear she is determined as she sets off on her journey. Unaware that she will be plunged deep into the dark truth of her heritage as she seeks her brother.
Due to his past experiences he has developed a cynical nature, and spends most of his time working or alone, dividing himself further from his born culture.
Trained to deal with confrontations, Mandla handles his fear and can, generally, hold his own in a fight situation.
On the down side his cynical nature means he doesn’t befriend many people along the way, and his social interactions can be clumsy and aloof, creating difficulty in befriending others, which means you deal with many situations alone and must through your investigatory skill move forward through the story.
Mandla lives for his work, it is only through his job to protect does he ever feel a connection with others. Due to his strong convictions and his incorruptible nature he is the strong moral guide through the corrupted darkness.
Mandla is a young modern African male. Newly assigned to an established South African Occult Crime Unit. A unit that investigates crimes supposedly linked to supernatural events or committed out of a belief in the supernatural.
He isn’t a true believer in the traditions he was brought up in. Living in the urban jungle that is Johannesburg has opened his eyes to what he deems the 'real world'. Assigned to the occult force isn’t what he regards as a negative, as his traditions still hold sway in his mind, but he feels to some extent that the money towards the unit could be better spent elsewhere.
He's a man controlled by his obsessive nature.
He lives to learn and research, he has never married, and as a result has no relations he cares for, but has without his full conscious blessing engrossed himself into the roots and history of the Muti culture and the killings that have gradually caught the attention of the academic world.
Even with the attempts to keep the murders secret, or undocumented, our anthropologist, has managed to gather quite a formidable amount of information about the murders and the culture.
He serves Zola, a little later in the story, becoming a source of information for her; through him she begins to rediscover her connection with Africa.
Our anthropologist is too curious for his and anyone else's good, and it will cause tension between him and other characters. Players can of course play in such a way to limit the tension but he seems relentless.
Unlike Zola, he isn’t afraid and generally wants to be in the places he willing tucks himself into. Marcus, however, runs the risk of going too far and becoming the very thing he studies.
He is well informed with the Muti killings because of his knowledge of the Culture, being immersed within it for many years, taking his time studying and documenting.
This does allow him audience with some dubious individuals, giving the player the opportunity to see into the mind of our corrupted characters.
Finding him is primarily the only reason she forces herself through the story and essentially the only thing that maintains her sanity throughout the game. That is, until, she begins to unravel more of the mysteries behind Khaya's disappearance and starts learning things about her brother and his actions that begin to test her belief in him and her own courage.
Khaya has always been Zola's pillar of strength, with his disappearance Zola must find her own strength. She must finally believe what Khaya has always said to her, "My little sister, you feel weak, but you are the strong one. You will see one day, when needed most, you will find your true strength"
Khaya is Zola's driving force throughout the game.
The torch Zola 'wields' once belonged to him, given to him by their father. After an incident where she was left alone in the dark, Khaya gave it to her as a token of his belief in her overcoming her fears.
The lost souls have lost there identity. Its not exactly sure how the Lost Souls are created. Hard to kill and single minded in the tasks given to them. Lost Souls faces are obscured as there identity is no longer that of an individual.
Lost Souls don't just attack they have tasks and often will leave people alone if they are not interrupted or disturbed. Unattended Lost Souls however can be very unpredictable. There proximity causes fear and often induces hallucinations.
Ferals are an aspect of the Tokoloshe. The dark spirit of Muti summoned to do the bidding of an Sangoma that practices dark Muti. Ferals come in various physical forms and each form has its own power and purpose.
Taking on the basic physical form of the animal they possessed. These twisted creatures are cunning and always a danger.